Perfect Perception
- SchoolAlteration
- SphereDivination
- ComponentsV, S, M
- Range100 yds.
- AreaThe caster
- Casting time1 rd.
- Duration1 rd./level
- SaveNone
Upon casting this spell, the shaman can then hear all sounds and see all objects within 100 yards. The smallest insect crawling on a leaf is seen in perfect detail; the sound of a fox's footfall can be heard clearly; with close concentration, the shaman can even hear the trees creak as they grow, or see each speck of dust on the breeze.
While many solitary shamans cast this spell simply to enjoy the beauty of nature, it has innumerable practical benefits. Unless magically moving with no sound at all, no one can sneak up on the shaman (it counters Move Silently rolls). Tiny spy holes, minute clues, and traces are immediately obvious; a character with the Tracking proficiency, for example, can see all tracks with perfect clarity (though proficiency checks might still be required to identify them). Spotting needles in haystacks becomes a simple task.
The spell, however, has important limitations. First, it cannot be used to see through illusions. Second, it does not allow the caster to see through solid objects; walls, people, leaves, even blades of grass may obstruct vision. (Basically, if an object is within view, the caster can see it. The DM decides what is and is not in view.) Finally, it does not magnify sights or sounds more than 100 yards away.
The material component is an eagle or vulture's feather, which is not consumed when the spell is cast.
Notes: Restricted to shamans, uncommon.
Sources: Priest's Spell Compendium