Nature's Mantilla
- SchoolIllusion/Phantasm
- SpherePlant
- ComponentsV, S, M
- Range—
- AreaThe caster
- Casting time5
- Duration1 turn + 1 round/level
- SaveSpecial
While under the effect of this spell, the caster is rendered virtually undetectable to all natural senses. The caster's voice is mistaken for the wind through the trees, the caster's scent for that of flowers. The caster's appearance goes completely unnoticed. If the caster remains motionless or moves up to half normal movement rate, there is no saving throw. If the caster moves at more than half normal movement rate, nearby creatures can make a successful saving throw vs. spell to detect the caster. If the area is heavily wooded, a -2 penalty is imposed to the saving throw. If the spell is cast in an area lacking dense growth, such as an open field, the saving throw is made at a +2 bonus.
If the caster makes a direct attack, the spell is instantly negated, although the priest gains surprise for that first attack. Casting spells upon oneself or casting subtle spells (such as trip or entangle) does not disrupt the mantilla.
The material component is a handful of leaves thrown over the caster's head while she mimics the sound of wind. The leaves are consumed in the casting.
Sources: Dragon Magazine