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PriestLv. 2

Might of the Sorcerer-Kings

This spell, developed by the sorcerer-kings, empowers a minion with unnatural aggressiveness. A templar under its influence fights with a +2 attack bonus and a +2 damage bonus. The templar loses 1 hit point as the spell ends. Hit points lost in this way can be regained normally.

Notes: Common for the sorcerer-kings of the Dark Sun setting.

Sources: Priest's Spell Compendium

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