Mental Strength (Reversible)
- SchoolAlteration
- SphereHealing
- ComponentsV, S, M
- RangeTouch
- AreaCreature touched
- Casting time8
- Duration1 rd./level
- SaveNone
This spell enables the shukenja to mentally fortify himself or others. The recipient of the spell gains a +4 bonus to saving throws against spells and magical effects involving will force – illusions, enchantments, charms, hypnosis, suggestions, fear, possession, telepathic attacks, and so on. In addition, when struck by mental attacks that do not normally allow a saving throw (pacify, and so on), the recipient is allowed a saving throw of 17 or better to avoid the effects of the spell.
The reverse of this spell, mental weakness, has the opposite effect – lowering the saving throw against mental attacks by -4. The subject must be touched, and no saving throw is allowed.
The material component is the tail of a fox.
Notes: Common for oriental priests; otherwise.
Sources: Priest's Spell Compendium