Memory
- SchoolDivination
- SphereDivination
- ComponentsV, S
- RangeTouch
- Area1 creature or object
- Casting time1 turn
- DurationInstantaneous
- SaveNone
This spell allows the caster to absorb the memory of a person or thing by speaking the spell, then touching the subject. The spell wipes the memory of a living creature blank, though basic instincts and personality remain. Once the memories have been absorbed, the caster can retain up to 20% of them permanently: the rest will vanish after an hour has passed.
The spell is dangerous, having a 20% chance to work in reverse, transferring to the person or thing the memories of the caster, thus wiping out the caster's memory. In this case, the caster must make a successful system shock roll or go insane, as must any living creature receiving the caster's memories.
Lost memories can be fully restored with a restoration spell.
Notes: Restricted to savant-clerics, for whom it is common.
Sources: Priest's Spell Compendium