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PriestLv. 5

Illumination

By means of an illumination spell, the priest in effect alters the flow of time with regard to himself or herself. While the spell is in effect, the caster is enveloped in a golden radiance and is immune to all attacks except those caused by cold-, darkness-, or shadow-based spells, spell-like abilities, magical items, or breath weapons. While but one round of time passes for those not affected by the spell, the priest is able to spend two rounds, plus one round per level (to a maximum 1 turn total), in contact with his or her deity. Thus, a 5th-level priest can seek illumination for seven rounds while one round passes for all others. The priest can request information in the form of questions that can be answered by a simple "yes" or "no." The priest is allowed one such question per phantom round. Optionally, the DM may give a single short answer of five words or less rather than answering "yes" or "no." The answers given are correct within the limits of the entity's knowledge. ("I don't know" is a legitimate answer.) The spell will, at best, provide information to aid character decisions, and the deity contacted structures its answers to further its own purposes.

While affected by the illumination spell, rather than ask a question during a round, the caster can request that the power contacted bestow a cure light wounds, cure blindness or deafness, cure disease, prayer, or free action spell upon him or her. The casting of any of these spells other than cure light wounds, which may be granted up to four times, ends the spell, and no further questions are answered by the deity contacted. The caster cannot cast spells on others while affected by an illuminate spell, nor can she or he move, become invisible, or engage in any other action other than those described above.

The material components of this spell are the priest's holy symbol and holy water.

Notes: Granted by the sun god Amaunator of the Forgotten Realms setting.

Sources: Faiths & Avatars · Priest's Spell Compendium

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