Heroism
- SchoolAlteration
- SphereCombat
- ComponentsV, S, M
- RangeTouch
- AreaPerson touched
- Casting time6
- Duration1 rd./level
- SaveNone
This spell affects warriors and 0-level individuals only. It confers a temporary increase in life energy levels upon any such individual with fewer than 10 experience levels. The exact number of levels (and associated Hit Dice gained) is given on the table.
The recipient fights as though at the experience level bestowed by the magic. Any damage sustained is taken first from the magically gained hit points and Hit Dice. The magic lasts for one round per caster level, after which any remaining bonus energy levels or hit points are lost.
Level of Recipient | Number of Energy Levels Bestowed | 10-sided dice for Accumulated Damage Bestowed -------------------+----------------------------------+---------------------------------------------- 0 | 4 | 4 1st-3rd | 3 | 3+1 4th-6th | 2 | 2+2 7th-9th | 1 | 1+3
The material component is the priest's holy symbol.
| Level of Recipient | Number of Energy Levels Bestowed | 10-sided dice for Accumulated Damage Bestowed |
|---|---|---|
| 0 | 4 | 4 |
| 1st-3rd | 3 | 3+1 |
| 4th-6th | 2 | 2+2 |
| 7th-9th | 1 | 1+3 |
Notes: Very rare spell. (Updated from Polyhedron Newszine.)
Sources: Priest's Spell Compendium