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PriestLv. 2

Funeral Ward

Sidebar Grim Callings The funeral ward is an abjuration placed over any corpse, and the length of time the target has been deceased is irrelevant. Any attempt to animate the body as undead requires the offending spellcaster to make a saving throw vs. spells to succeed. Should he fail, he can only make further attempts with a different necromantic spell. (Thus, if an evil necromancer fails to succeed with an animate dead spell on the corpse, he may try at some later date to cast create watchghost, but he must make another saving throw.) Should the corpse rise as undead, the funeral ward has a lasting effect: any attempt to turn the creature receives a +1 bonus.

At the end of the invocation, the material component—a holy symbol of the lethean's faith—is left atop the corpse for at least one full evening (four hours minimum). Removing the symbol at a later time does not adversely affect the spell.

Sources: Dragon Magazine

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