Float
- SchoolElemental Water, Traveler
- SphereDivination
- ComponentsV, M
- RangeTouch
- Area1 creature or object
- Casting time4
- Duration1 turn/level
- SaveNeg.
(See also: Float)
Of Ships And Sea Text
A creature or object receiving this spell becomes exceptionally buoyant and floats up through the water like a cork.
If the recipient is a creature, it floats upward at a rate of 50 feet per round, along with up to 10 pounds of equipment per level of the spellcaster. Once a floating creature arrives at the surface, it remains there until the spell wears off. It can be pulled underwater, but will not sink while the spell lasts. The creature's fairly rapid ascent causes it no harm, no matter what its starting depth.
A float spell does not interfere with swimming, even if the recipient dives or swims downward. The moment the creature stops swimming, however, it floats upward again. The spell can also affect an object, provided that it weighs no more than 10 pounds per caster level. An object so affected floats toward the surface at the rate of 50 feet per round, unless some creature grabs it and holds it down, or it encounters some barrier that stops its rise. The material component for the spell is the priest's holy symbol.
(This spell originally appeared in Arabian Adventures.)
Sea of Fallen Stars Text
A creature or object receiving this spell becomes exceptionally buoyant and floats to the surface of the water like a cork. If the recipient is a creature, it floats upward 50 feet per round, along with up to ten pounds of equipment per level of the caster. A floating creature remains at the water's surface until the spell ends or a means of leaving the water entirely exists. The creature's fairly rapid ascent causes no harm; thus, this spell is useless in harming a foe.
The spell does not interfere with swimming or even diving if the recipient chooses to do so. As soon as the creature stops swimming however, the spell takes over.
An object (that can weight no more than ten pounds per level of the caster) also floats to the surface, at the above rate, unless a creature or obstacle prevents the object from reaching the surface (the item is grabbed by a foe, is trapped within the hull of a sunken ship, etc.). The priest's holy symbol is the spell's material component.
Sources: Arabian Adventures · Of Ships And Sea · Sea of Fallen Stars