Faith Arrow
- SchoolEnchantment/Charm
- SphereCombat
- ComponentsV, S, M
- RangeTouch
- Area1 arrows/3 levels
- Casting time1 rd.
- DurationSpecial
- SaveNone
This spell allows the caster to enchant a number of nonmagical arrows with divine power. The arrows are considered +3 magical weapons for determining what creatures they can hit.
A normal shot with a faith arrow always hits, so long as the target is within bow range and in the archer's line of sight. A called shot can be made with the archer's normal chances to hit. A faith arrow cannot pass through any barrier that a normal arrow cannot penetrate, nor follow a path that a normal arrow could not It inflicts double damage upon evil opponents. A faith arrow crumbles to dust after it is used.
A priest can create one faith arrow for every three levels of experience (for example a 10th level priest can create three faith arrows). The caster cannot have more than seven faith arrows in existence at one time.
The caster can give faith arrows to others, but any such arrow used by someone not of the caster's faith crumbles to dust when fired.
The material component is the caster's holy symbol. The arrows must be made by an expert fletcher.
Notes: Very rare spell granted by elven gods. (Updated from Dragon Magazine.)
Sources: Priest's Spell Compendium