Enhance Water Creature (Reversible)
- SchoolAlteration
- SphereAnimal, Elemental Water
- ComponentsV, M
- Range10 yds/level
- Area1 creature +1 creature/4 levels of the caster
- Casting time2 rds. +2 rds./level
- Duration1d4 rds.
- SaveNeg.
(See also: Enhance Water Creature (Wizard Spell))
This spell physically enhances creatures that live in or breathe water, as well as creatures from the Elemental Plane of Water. Examples include water weirds, water elementals, sea lions, fish, ocean-going mammals (such as whales and dolphins), and native ocean races (such as locathah and sahuagin). The spell does nothing for beings that breathe underwater by artificial or magical means, nor does it affect those who merely use water-based spells, including most wizards.
Because most effects of this spell are beneficial, many recipients waive their saving throws. All recipients gain a +1 bonus to their attack rolls, damage rolls, and saving throws. If damage inflicted by a creature is measured by a number of dice, then the DM should add +1 to each die before making any other modification.
Recipients from the Elemental Plane of Water gain 1 hit point per Hit Die, applied immediately. Any damage inflicted upon these creatures is subtracted from the bonus hit points first.
In addition, creatures that need water to survive can survive without it for the spell's duration. A thin, bluish sheen coats the bodies of all recipients, radiating strong alteration magic. Otherwise, no visual change occurs.
The reverse of this spell, enfeeble water creature, inflicts a -1 penalty to attack rolls, damage rolls, and saving throws for the targeted creature.
In addition, creatures native to the Elemental Plane of Water subtract 1 hit point from each hit die. A successful saving throw vs. spell negates the effect, but each creature affected must attempt a separate saving throw. Note that some water deities may consider the use of the enfeeble water creature spell a hostile act.
The material component for both versions is the caster's holy symbol.
Notes: Uncommon for aquatic or seagoing priests.
Sources: Of Ships And Sea · Priest's Spell Compendium