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PriestLv. 7

Elemental Breach

This high-up spell rends the very fabric of space itself inside an Elemental Plane. The breach created by this spell opens into any of the adjoining Elemental Planes (or even one of the Energy Planes), causing elemental material from that plane to spill forth into the caster's plane. This elemental material becomes a permanent pocket. The breach stays open for a considerable amount of time, allowing passage through it in either direction.

The breach is an uneven tear, with the elemental material of the other plane easily visible through it. The size of the breach is approximately a 10-foot by 10-foot square per level of the caster, so it is possible to create large holes. The elemental material comes through the breach in a manner and rate as determined by the DM, but it should be fairly constant and consistent with the size of the breach and the nature of the intruding material. Although the material becomes an elemental pocket, at the breach itself the two elements interact, possibly forming dangerous conditions (fire and water produce huge amounts of burning steam, for example).

The spell creates habitable areas within the Elemental Planes, such as an island of earth on the plane of Water, or a pocket of air on the plane of Smoke. Many spellcasters choose to make their homes or temples in such unique and exotic places.

Tearing holes in the metaphysical barriers between planes does not occur without gaining the attention of a high-up elemental being, perhaps even a true power. This being can reside on either side of the breach. There is a 25% chance that a being of power will be alerted and annoyed enough to send minions to close the breach (and possibly punish the offending priest). The DM may determine the nature of these minions. This chance is cumulative for every time a priest opens a breach into or out of the being's plane in a given year. Obviously, if the priest opens the breach specifically to undermine or harm the being, his realm, or his minions, intervention is automatic.

The material components for the spell are samples of the two planes' elemental material, or silver symbols signifying such (material from the planes of Radiance or Negative Energy, for example, is difficult to store).

Notes: Common for priests from the Elemental Planes, uncommon for other planar priests; otherwise virtually unknown.

Sources: The Planewalker's Handbook · Priest's Spell Compendium

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