PriestLv. 1
Detect Drow
- SchoolDivination
- SphereDivination
- ComponentsV, S, M
- Range0
- Area10 ft. x 30 yds.
- Casting time1 rd.
- Duration1 turn
- SaveNone
When a detect drow spell is cast, the priest detects the presence of night elves and their kin in a path 10 feet wide and up to 30 yards long, in the direction he is facing. The exact number of drow can be determined. The caster has a 10% chance per level to determine the level and class of any drow so detected. The caster can turn, scanning a 60° arc per round. The spell is blocked by solid stone at least 1-foot thick, solid metal at least 1 inch thick, or solid wood at least 1 yard thick.
The material component of this spell is the priest's holy symbol.
Notes: Granted by the dwarven god Gorm Gulthyn, the elven god Shevarash, and by the gnome god Callarduran Smoothhands.
Sources: Priest's Spell Compendium