Darkbolt
- SchoolInvocation/Evocation
- SphereCombat
- ComponentsS
- Range5 yards/level
- Area1 creature
- Casting time7
- Duration1 round/level
- SaveSpecial
(See also: Darkbolt (Wizard Spell))
This spell unleashes a 4-inch beam of darkness in a straight line from the caster's hand. The beam ends whenever it strikes a creature within range. One darkbolt can be hurled per round until the spell expires or the caster works another spell. A darkbolt does no damage to nonliving things, but chills living creatutes for 2d4 points of damage and acts as a one-tound hold spell on undead creatures. (A successful saving throw vs. paralyzation negates this effect on undead.) Struck victims are also afflicted with magical silence lasting 1d4 rounds, if a struck creature succeeds at a saving throw vs. spell, it is not silenced, but takes only the damage.
Notes: Granted by the Shar, Mistress of the Night, evil goddess of the Forgotten Realms setting.
Sources: Faiths & Avatars · Priest's Spell Compendium