PriestLv. 5
Chaotic Commands
- SchoolEnchantment/Charm
- SphereChaos
- ComponentsV, S, M
- RangeTouch
- AreaOne creature
- Casting time3
- Duration1 turn/level
- SaveSpecial
Chaotic commands renders a creature immune to magical commands. Taunt, forget, suggestion, domination, geas, demand, succor, command, enthrall, quest, exaction, and other spells that place a direct verbal command upon a single individual automatically fail.
In addition, anyone casting one of these spells on a creature protected by chaotic commands must save vs. spell. Failure means that the caster must obey his own magic; the spell's effect has backfired on the caster.
The material component is a piece of eel skin.
Notes: Common for priests with major access to the sphere of Chaos (ToM).
Sources: Tome of Magic