PriestLv. 2
Channel Stench
- SchoolSummoning
- SphereElemental Air
- ComponentsV, S
- Range0
- AreaCone, 20-ft. long, 10 ft. diameter
- Casting time3
- Duration3 rds.
- SaveSpecial
The priest draws in a deep breath and expels it toward his opponent. All noxious odors from up to two miles away are channeled through the priest's breath and ejected in a vile cone of stench. All breathing creatures in the cone must make a successful saving throw vs. poison. Those who fail retreat and gag for 1d6 rounds; those who succeed fight at a -1 penalty to attacks for 1d6 rounds due to teary eyes and labored breathing. Strong winds or a source of fresh air reduce this time by half. Creatures with more than 5 Hit Dice or levels can ignore channel stench.
Notes: Common for elemental priests from the Dark Sun setting.
Sources: Priest's Spell Compendium