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PriestLv. 2

Channel Stench

The priest draws in a deep breath and expels it toward his opponent. All noxious odors from up to two miles away are channeled through the priest's breath and ejected in a vile cone of stench. All breathing creatures in the cone must make a successful saving throw vs. poison. Those who fail retreat and gag for 1d6 rounds; those who succeed fight at a -1 penalty to attacks for 1d6 rounds due to teary eyes and labored breathing. Strong winds or a source of fresh air reduce this time by half. Creatures with more than 5 Hit Dice or levels can ignore channel stench.

Notes: Common for elemental priests from the Dark Sun setting.

Sources: Priest's Spell Compendium

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