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PriestLv. 7

Blood Link

A blood link enables a caster to drain another sentient creature of the 1 point Constitution loss involved in casting a permanency-related magic. This spell can be used only in conjunction with a permanency wizard spell or a permanency prayer priest spell. It must be cast within 1 turn preceding either of these spells to have any effect at all.

The caster must touch the target creature. If the creature is able to move, hostile, or suspicious, a successful attack roll is required. An unwitting or unwilling creature is allowed saving throw vs. spell to break a blood link, avoiding the Constitution loss.

The use of this spell is not a good act; good-and neutral-aligned casters imperil their standing unless divine commands or other circumstances mitigate the spell's use (such as a willing worshiper of the same faith, or a loved one desiring to make the sacrifice for the spellcaster). The DM adjudicates such situations.

The material components of this spell are a short length of chain carved from zalantar wood, a drop of blood, a drop of holy water, and a drop of unholy water.

Notes: Rare spell from the Forgotten Realms setting.

Sources: Priest's Spell Compendium

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