Bind Fetish
- SchoolEnchantment/Charm
- SphereSummoning
- ComponentsV, S, M
- Range10 yds.
- Area1 fetish spirit
- Casting time1 rd.
- DurationSpecial
- SaveNeg.
This spell permanently binds a fetish spirit to a solid object – thereafter also called a fetish. The object must be fashioned from wood, bone, pottery, or rock by a skilled craftsman (in other words, someone with the appropriate nonweapon proficiency), and may be a figurine, wand, necklace, or other thing: what is important is that the fetish feels at home in the object, which means – since they are usually cruel and nasty creatures – that it must look disturbing or otherwise unpleasant.
The caster holds the object and casts the spell, but the fetish spirit is allowed a saving throw vs. spell. Success means it can attack the caster. Provided that the fetish spirit feels at home in the new fetish object, it remains until the object is broken or it is expelled by magic; if it does not feel at ease (because the object is inappropriate), it makes repeated subsequent escape attempts.
Only one fetish spirit can dwell in a fetish object. There is no limit to the number of fetish objects a shaman can create.
Notes: Uncommon for shamans.
Sources: Priest's Spell Compendium