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PriestLv. 2

Bane of Beshaba

(See also: Favor of Tymora (Priest Spell))

Faiths & Avatars Version

In a spiritual sense, the bane of Beshaba (also known as "Beshaba's Arsekick") is the reversed version of the favor of Tymora spell employed by the servants of Beshaba's nemesis. This spell confers a curse upon a single living creature that cannot be ended by dispel magic or other magical effects. It lasts until the death of the target creature or until its power is exhausted by use. The spells favor of Tymora and bane of Beshaba automatically cancel each other out if cast on the same creature, regardless of how many saving throws the first spell to be cast has affected.

A priest of Beshaba must physically touch the recipient with a bare hand to cast this spell, requiring a successful attack roll if the recipient is in battle or not unaware or immobilized. The bane of Beshaba confers penalties upon the saving throws of the victim it affects. The first saving throw made by the victim after the spell is successfully cast is made at a -4 penalty, even if it takes place later in the same round as the spell took effect. The second saving throw after the spell takes effect is at a - 3 penalty, the next at a -2 penalty, and the following one at a —1 penalty. After the four penalized saving throws occur, the magic is exhausted.

Only one such spell can be in effect upon a victim at any one time. Additional castings of bane of Beshaba have no effect while one bane of Beshaba is still in effect. Unlike Tymora, Beshaba imposes no restrictions on her priests as to how many times this spell may be cast upon a creature. The material components of this spell are a sliver of a broken mirror and the priest's holy symbol (which is not consumed in casting the spell).

Priest's Spell Compendium Version

This spell confers a curse upon a single living creature that cannot be ended by dispel magic or other magical effects. It lasts until the death of the target creature or until its power is exhausted by use.

A priest of Beshaba must physically touch the recipient with a bare hand to cast this spell, requiring a successful attack roll if the recipient is in battle or not unaware or immobilized. The bane of Beshaba confers saving throw penalties. The first saving throw made by the creature receiving the bane is made at a -4 penalty, even if it takes place later in the same round as the bane took effect. The second saving throw has a -3 penalty, the next a -2 penalty, and the following one at a -1 penalty. After four penalized saving throws occur, the magic is exhausted.

Only one such spell can be in effect upon a creature at any one time. Additional castings of bane of Beshaba have no effect while one bane of Beshaba is still in effect. Beshaba imposes no restrictions on her priests as to how many times this spell can be cast upon a creature.

In a spiritual sense, the bane of Beshaba is the reversed version of the favor of Tymora spell employed by the servants of Beshaba's nemesis. The spells favor of Tymora and bane of Beshaba automatically cancel each other out if cast on the same creature, regardless of how many saving throws the first spell to be cast has affected.

The material components of this spell are a sliver of a broken mirror and the priest's holy symbol (which is not consumed in casting the spell).

Notes: Granted by the evil goddess Beshaba of the Forgotten Realms setting.

Sources: Faiths & Avatars · Priest's Spell Compendium

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