Amulet
- SchoolAbjuration
- SphereCreation
- ComponentsV, S, M
- Range5-ft. radius
- Area1 object
- Casting time1 hr.
- Duration1 wk./level
- SaveNone
This spell allows a barbarian cleric to create a token that repels one specific, feared being. The wearer of the amulet gains a +1 bonus to all saving throws and Armor Class when facing the individual against whom the amulet is designed. That being, upon coming within 10 feet of the amulet, must make a successful saving throw vs. spell or be affected as if the amulet's creator had successfully cast cause fear.
To make the amulet, the cleric requires an object worth no less than 5 gp donated by another individual, and a relic of the foe to be affected (hair, clothing, etc.). If the material components are inordinately valuable or obtained from distant locations (farther than 100 miles), the amulet has doubled effects (+2 to saves and AC).
When the spell expires, the amulet becomes forever worthless. This spell is also used (along with chattel spirit) when creating a sacred bundle.
Notes: Restricted to barbarian clerics and shamans. (Updated from Dragon Magazine.)
Sources: Priest's Spell Compendium