Alicorn Lance
- SchoolInvocation/Evocation
- SphereCombat
- ComponentsV, S, M
- Range40 yards (0 - PSC)
- AreaOne creature (The caster - PSC)
- Casting time5
- DurationSpecial (1 rd./level maximum - PSC)
- Save2
This spell creates a silver-hued, partially ethereal lance shaped in the form of an alicorn, the proper name for a unicorn horn. The alicorn lance hovers above the brow of the spellcaster for a maximum of 1 round per level of the spellcaster. By silent act of will, any time before the spell expires, the spellcaster can choose a target and the alicom lance instantaneously fires at it, striking as a + I magical lance (if the caster is less th an 7th level) or a + 2 magical lance (if the caster is of 7th or higher level) for the purpose of the types of creatures it can damage and inflicting 3d6 points of piercing damage. The alicorn lance never misses, but the target can partially avoid its effects (taking only half damage) by making a successful saving throw vs. spell.
After striking, an alicorn lance dissipates into nothingness, leaving only a silvery faerie fire radiance outlining the target, with all the attendant combat penalties of that spell, for 1d4 rounds.
The material components for this spell are the priestess's holy symbol and a lock of unicorn mane.
Notes: Granted by the sylvan deity Luru the Unicorn Queen of the Forgotten Realms setting.
Sources: Powers & Pantheons · Priest's Spell Compendium