PriestLv. 3
Accelerate Healing
- SchoolAlteration
- SphereTime
- ComponentsV, S
- RangeTouch
- AreaOne creature
- Casting time1 turn
- Duration1-4 days
- SaveNone
This spell enables the affected creature to experience natural healing at twice the normal rate for 1–4 days. In other words, a person affected by accelerate healing regains 2 hit points per day of normal rest or 6 hit points per day spent resting in bed. The spell has no effect on potions of healing or other magical forms of healing.
Notes: Uncommon spell; a specialty for priests of Time (ToM).
Sources: Tome of Magic