Tyrant Dead
Opponent
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Player
00:00Finding opponent
Waiting for a player to join the match…
Sending request
Waiting for the player's response…
Victory!
You won the match.
Defeat
You lost the match.
Send challenge
Challenge received
A player has challenged you
Error
The player is unavailable
Challenge declined
The player declined your challenge
Combat!
Attack
Total: 0
VS
Defense
Total: 0
Domain: N/A
How to play Tyrant Dead
Basic rules
- You can move each of your pieces once per turn, horizontally or vertically.
- Moving a piece onto an enemy piece starts combat.
- Combat compares attack strength against defense strength.
- Allied pieces surrounding the enemy boost the attack.
- Adjacent enemy pieces boost the defense.
- Domain matters: if the defending piece is surrounded by 2+ tiles of its domain, each attacking piece loses 1 attack.
- You can start only one combat per turn.
Special spaces
- Temples: when a piece dies on a temple, the loser is absorbed. If the winner exceeds a certain margin, it can level up. You can also sacrifice your own pieces.
- Tree: if you occupy the tree tile, you gain domain over the entire center of the map.
Win and loss conditions
- If your Tyrant dies, you lose.
- If an extra Tyrant is created, you lose.
- If your Tyrant ascends to the next level with 64 points, you win.
Damage table


















